Game

  • Game Week 8

    This week we’ll talk about the current health and maturity of Bevy!Last week we introduced Bevy as “A refreshingly simple data-driven game engine built in Rust” created by Carter Anderson. The more I’ve looked into it and spent time with…Read…


  • Game Week 7

    Last week's post was a bit of nonsense about abstractions while I researched and got a little more acquainted with Rust. This week we actually got some working code! Most of the features referenced here are available on Github in…Read…


  • Game Week 6

    Welcome to another dev week! Last week we realized that the Rust programming language will help us scale our codebase with confidence compared to the wishy washy landscape of C++. But how? If you wish to make software from scratch,…Read…


  • Game Week 5

    Safety, guaranteesLast week: Out of PythonOur goal last week was to get more into the C++ and CMake world because we wanted stronger guarantees to reduce risk of programming bugs. Python has dynamic typing, duck typing, and overall lack of…Read…


  • Game Week 4

    This week we've started with C++ and CMake. While other languages like Rust have an ecosystem for making video games, C++ still seems to be the de facto standard in the game industry. There is a rich history and community…Read…